This shows us that average ability score remains pretty consistent and that the relationship between it and average maximum ability score is also normally fairly consistent. We can then create a scatter graph of this data and plot trendlines on the two sets of data. If we do some aggregation on the data we can work out both the average maximum attribute score and the average attribute score for creatures at each CR. That said, the predominance of the very low level monsters does skew the trendline. We can see that the two are generally an equal distance apart.
What is apparent is that monster ability scores adhere to an average based approach, at least for the data available at the time of writing.ĭropping a trendline on a scatter graph of each creature's maximum and average ability score produces some interesting results. Now it's quite possible a combination of these approaches is being used, but if they are it's something not evident to me. I also tried to factor in possible racial bonuses. I spent some time analysing monster ability scores. After considering these two aspects of D&D 5e monsters we'll apply the results to our Example Monster. Once we have determined these we are in a position to compute dependant stats, like Hit Points. The highest CR of these was a CR4 Dragonborn NPC.ĭ&D 5e monsters rely heavily on their Ability Scores to implement much of their mechanics. The 5 monsters in it have been entered into my spreadsheets and these all fit analysis to date.
Hp part surfer surfer pdf#
Part 4: Construction: Ability Scores & HPīefore getting into things I'd like to thank the guy who forwarded Appendix B of the Horde Of The Dragon Queen PDF to me - you know who you are and you have my thanks. Where Surf maps out some of the parameters and progression around monster Ability Scores and Hit Points.
D&D 5e Monsters: Part 4: Construction: Ability Scores & HP